December 19, 2011

The Great Food Glitch

We don't advocate using this glitch. Ever. EVER EVER. See post regarding Lemming nips.

However,

If you have one of these:





Or nano collectors for a week, or food collectors...

You will be able to glitch your food.


Basics: 
1) Use the nano

2) Quickly change your tax rate (any numbers will do). You will have to input the numbers and
follow through, clicking OK EACH TIME when the Change Taxes box pops up. Do this three (3!) times quickly:



3) Refresh the game three (3) times quickly.

So the sequence would be:
  1. Click on nano
  2. Click on Fortress
  3. Type 11 in the tax window
  4. Click on Change Tax Rate
  5. Click on OK for Tax Changes
  6. Click on Fortress
  7. Type 22 in the tax window
  8. Click on Change Tax Rate
  9. Click on OK for Tax Changes
  10. Click on Fortress
  11. Type 11 in the tax window
  12. Click on Change Tax Rate
  13. Click on OK for Tax Changes
  14. REFRESH
  15. REFRESH
  16. REFRESH


If you already had food above your capacity limit, the food will not decrease until the nano time runs out or until you are hit (nano is cancelled by attacks).

Food capacity:
This is based on the number and level of farms in your city, and your research level in agriculture, and the amount of food-giving wildernesses you own.
In the example here, the capacity (the maximum amount of food the city will produce on its own using just fields and wilderness) is 2,210,000. 



This person needs to have at least 2,210,001 of food before the glitch "kicks in". They can start the glitch with 0 food but food will still vanish if less than capacity. If I send this person 3,000,000 in food, the glitch will prevent it from being eaten.






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