December 31, 2011

Battle Mechanics *MUST READ* for all LoS Members

By Dene Boyd

Heres a few basics on how troops operate during battles.

1. if you are attacking someone you are the attacker, that means that the total attack power of your troops comes into play and your defense power has nothing to do with the battle.

2. if you are defending then it simply means your entire citys total troop defense comes into play against the attackers attack power, and your attack power means nothing.

we will get into more on power later, for now, lets understand how troops work.

1. The attackers longest ranged unit sets the length of the battlefield. if you attack with LBM and Minos, then your LBM are your longest ranged unit therefore the battlefield length is that of the range of LBM which is 1200 plus 500 defaulted meaning the battlefield length is 1700 to the opponents troops to start the battle.

2. if you send only dragons or melee units such as SSD, BD or Mino's then the battlefield is defaulted to 500 since there are no ranged units involved.

3. the attacker gets to start the first round then its the defenders turn to go 1 round, then the attacker again..back and forth until all of one enemy troops are dead.

Why is this so critical that you know this? Well heres your answer:

Example: you send LBM and Mino's to attack.
Your LBM set the range at 1700 then the battle starts: The attacker goes first

Round 1: Your Turn First since your the attacker
1. your LBM move up to the length of their speed or until they are within range of enemy then they stop and fire one round in the amount of their total attack power.
2. your Mino's move up to the length of thier speed and without engaging on this round because they are out of melee range still.
3. LBM Speed is 250, so they move 1700-250=1450, thier range is 1200, they will not engage this round.
4.The Mino speed is 275, so they move 1700-275=1425, they are now in front of the LBM which means they will be able to stop enemy melee from reaching your LBM. They will not engage this round.

Round 2: Enemys turn next:
1. Enemy ranged LBM move speed 250-1450=1200, they are now within range of your Mino's and your LBM, they Fire thier total LBM defense power at your Minos on this round because they pose the biggest threat. (Is your Mino attack power enough to withstand thier LBM Defense power?)
2. What if they have SSD?
3. Thier SSD speed is 1000-1450=450, the ssd stop and cannot attack this turn because they are 450 away from your LBM and 425 away from your Minos.
4. each of the enemys units get to use thier speed and range to close in on you as you do each turn. every time you close in on each other, you either attack if in range or wait for the next turn.

Round 3: Your turn again:
1. Your LBM stay put because they are within range of enemy SSD and Enemy LBM, they fire at the SSD (do you have enough total LBM attack power to take out the enemy SSD defense power?)
2. Your Minos cannot attack yet, they move speed 275 putting them 200 away form the enemy SSD which is thier closest target, they are not within melee range (melee=hand to hand combat) therefore they stopa and wait.

Here are some things that happen on the next round:
1. your Mino's will take a second hit from the enemy LBM
2. your Mino's will be confronted with enemy SSD
* you need enough Minos to Soak up thier damage so that your LBM can live through this round and finish off the enemy forces

Things to think about:
1. what happens if you send dragons with them? your dragons will fly to the fron of the battle and become soaker damage.
2. what happens if you would have attacked and added your GD? Your GD has a range of 1500. would the Minos be able to catch up to the LBM on the 3rd round saving them from getting hit by the enemy LBM twice before they reached the enemy? Would you Mino's have caught up to your LBM to help them just in time for the SSD to arrive to your LBM while your Mino's were fresh and untouched by the 3rd turn?
3. Also consider yours and the enemy's Research levels.
a) Level 10 Metalurgy increases attack and defense by 50% (each level increases 5%)
b) Level 10 Medicine increases Life by 50% (each level increases 5%)
c) Each level of Weapons Calibration Increases your Ranged units range 5%
d) Each level of your Dragonry increases Dragon speed by 5%

Example: your LBM is 1200 range, if you increase Weapons cal to level 10 then thier range is 1800. Now when they move forward in battle, they will be able to attack enemy LBM with lower Weapons Cal research. and the enemy will not yet be able to reach them on the first turn! Lots to think about I know.

OK so go do the math folks and learn to set up the proper attacks to get the results to win the battle.


Why do LBM actually help the fang/ogre/lbm/GD combo?
its all about range and speed
1) the fangs are fastest, they push forward till they are within range, then they attack. leaving the Ogre about half the length behind them.
2) the Ogres catch up to the fangs and help protect them just in time for the enemy dragons and melee to meet the fangs.
3) the LBM are in 3rd place (behind the fangs and ogres), but! the LBM have twice the range as fangs, so they can stop farther out anyways and protect the fangs and ogres.
4) The LJ are last, they are faster than LBM, but the stop sooner because they have the longest range and allow the LBM to pass them. The LJ are lating out heavy long ranged hits the entire battle.
5) with the correct percentage of troops/ you have yourself a deadly effective army.
6) the correct ratio is 1lbm/5LJ/4Ogre and 2Fang (send your GD and you will dampen troop loss)



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